loadstring([[ local player = game.Players.LocalPlayer local mouse = player:GetMouse() local flying = false local speed = 50 local bv, bg local gui = Instance.new("ScreenGui") gui.Name = "PatoScript" gui.ResetOnSpawn = false gui.Parent = player:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 220, 0, 150) frame.Position = UDim2.new(0.5, -110, 0.3, 0) frame.BackgroundColor3 = Color3.fromRGB(20, 20, 30) frame.BorderSizePixel = 0 frame.Parent = gui -- Bordes neon multicolor (rainbow constante) local stroke = Instance.new("UIStroke") stroke.Thickness = 4 stroke.Color = Color3.fromRGB(255, 0, 255) stroke.Parent = frame local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 12) corner.Parent = frame local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 40) title.BackgroundTransparency = 1 title.Text = "???? Pato Script" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.TextScaled = true title.Font = Enum.Font.GothamBold title.Parent = frame local toggleBtn = Instance.new("TextButton") toggleBtn.Size = UDim2.new(0.8, 0, 0, 50) toggleBtn.Position = UDim2.new(0.1, 0, 0.35, 0) toggleBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 0) toggleBtn.Text = "Vuelo: OFF" toggleBtn.TextColor3 = Color3.new(1,1,1) toggleBtn.TextScaled = true toggleBtn.Font = Enum.Font.Gotham toggleBtn.Parent = frame local speedLabel = Instance.new("TextLabel") speedLabel.Size = UDim2.new(0.8, 0, 0, 30) speedLabel.Position = UDim2.new(0.1, 0, 0.72, 0) speedLabel.BackgroundTransparency = 1 speedLabel.Text = "Velocidad: 50" speedLabel.TextColor3 = Color3.new(1,1,1) speedLabel.TextScaled = true speedLabel.Parent = frame -- Rainbow neon para el borde spawn(function() while frame.Parent do for i = 0, 1, 0.02 do if not frame.Parent then break end stroke.Color = Color3.fromHSV(i, 1, 1) task.wait(0.05) end end end) -- Función de vuelo simple y efectiva local function startFly() if flying then return end flying = true toggleBtn.Text = "Vuelo: ON" toggleBtn.BackgroundColor3 = Color3.fromRGB(170, 0, 0) local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local hum = char:WaitForChild("Humanoid") hum.PlatformStand = true bv = Instance.new("BodyVelocity") bv.MaxForce = Vector3.new(1e5, 1e5, 1e5) bv.Velocity = Vector3.new(0,0,0) bv.Parent = hrp bg = Instance.new("BodyGyro") bg.MaxTorque = Vector3.new(1e5, 1e5, 1e5) bg.P = 12500 bg.Parent = hrp spawn(function() while flying and hrp.Parent do local cam = workspace.CurrentCamera local moveDir = Vector3.new(0,0,0) if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.W) then moveDir = moveDir + cam.CFrame.LookVector end if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.S) then moveDir = moveDir - cam.CFrame.LookVector end if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.A) then moveDir = moveDir - cam.CFrame.RightVector end if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.D) then moveDir = moveDir + cam.CFrame.RightVector end if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.Space) then moveDir = moveDir + Vector3.new(0,1,0) end if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then moveDir = moveDir - Vector3.new(0,1,0) end bv.Velocity = moveDir.Unit * speed bg.CFrame = cam.CFrame task.wait() end end) end local function stopFly() if not flying then return end flying = false toggleBtn.Text = "Vuelo: OFF" toggleBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 0) if bv then bv:Destroy() end if bg then bg:Destroy() end local char = player.Character if char and char:FindFirstChild("Humanoid") then char.Humanoid.PlatformStand = false end end toggleBtn.MouseButton1Click:Connect(function() if flying then stopFly() else startFly() end end) -- Cerrar con doble clic en el título (opcional) title.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton2 then gui:Destroy() end end) print(" Pato Script cargado! Usa W/A/S/D + Espacio/Ctrl para volar.") ]])()